chocolate island 2 secret

From the Super Mario Wiki, the Mario encyclopedia, https://www.mariowiki.com/index.php?title=Chocolate_Island_2&oldid=3017455. A Dragon Coin can be found above the Piranha Plants. This page was last edited on September 3, 2020, at 16:17. This area is affected by the amount of time on the timer that the player has left. Para deixar isso tudo certinho foi um inferno... Espero que gostem!
The Warp Pipe leading to the next area can be found right after the stack of platforms. Video: Chocolate Island 2 Secret Exit - Cape, Get Yoshi Source: Sten.

Chocolate Secret is a level in the game Super Mario World.

What you need to …

Mario must get to the top of this stack of platforms and jump across two Warp Pipes, avoiding Jumping Piranha Plants. The level starts out already dangerous, as Mario can fall in the lava if he keeps going to the right. Nearby the ? Mario finds a Warp Pipeleading to Area 2.

After a long segment of the level spent flying, Mario finds a platform carved into the mountain, which has the Warp Pipe leading to the next area. As he crosses the bottomless pit, Mario finds rows of three coins suspended above the pit.

Ahead of this area is a Warp Pipe that leads Mario to the Giant Gate. The third area (after the second pipe) has the secret area but you need to have 250 seconds or more on the … Star World 1; Star World 2; Star World 3; Star World 4; Star …

On the next platform, Mario finds a stack of five platforms with Rexes on each of them.
I … The mountainous island is named after its chocolate-brown coloring, although upon activating Autumn mode, it will turn green instead. At the end of the level, there is a Warp Pipe leading to the next area. Chocolate Island 2 to Chocolate Secret. Complete move to the green tube at the end of the first screen (lower right) with less than 100 seconds of game play remaining to find the alternate exit. After Mario gets past these hazards, he finds the Giant Gate. Mario must have 234 or less seconds left on the timer to access this area. If you lose Yoshi, however, don't be afraid; It's still possible to get the key.

In order to obtain the key (which will get you to Chocolate Secret), you need to complete the level in as little time as possible. By completing this level, the player gains access to Chocolate Island 4. From the Super Mario Wiki, the Mario encyclopedia, https://www.mariowiki.com/index.php?title=Chocolate_Secret&oldid=3016782. At the end of level, the player fights the Reznors.

Já o Chocolate Secret é super tranquilo.Chocolate Island 2 - A segunda saída pelo que eu me lembro, você precisa ter de 0~8 moedas e quando chegar na segunda parte, precisa passar do cano quando o relógio estiver marcando 235~249 Time. As levels are beaten, many of the small mountains covering the area are leveled … Then, Mario must jump across several bottomless pits, using narrow platforms and Jumping Boards to cross over them. Mario starts out on a grassy platform with two Rotating Blocks. After Mario traverses this Dragon Coin, he finds a Warp Pipe leading to the next area. (I have always called them phases; using the word "level" to describe a single stage rather than an entire world just seems odd to me.)

Collect all 4 dragon coins in the first 3 rooms to get the last room with the switch blocks. At the end of the area, there is a flat platform at the side of the mountain and a Warp Pipe leading into the next area. This area is always the same.

Jumping off the last pipe of room 3 without hitting the chuck is tricky and inconsistent, running off the pipe is a bit slower but much safer. By completing this level through the Giant Gate, the player gains access to Chocolate Island 3. Video: Chocolate Island 2 Secret Exit - No Cape (Switches Active) Source: Sten.

Video: Chocolate Island 2 Normal Exit - Cape Source: Sten, Video: Chocolate Island 2 Normal Exit - No Cape Source: Sten, Video: Chocolate Island 2 Normal Exit - Lunar Dragon Source: Sten, Video: Chocolate Island 2 Secret Exit - Cape Source: Sten, Video: Chocolate Island 2 Secret Exit - Cape, Get Yoshi Source: Sten, Video: Chocolate Island 2 Secret Exit - No Cape (Switches Active) Source: Sten.

First, Mario must use the Triangular Block to run up the pillar. Mario starts out on a flat platform in front of the Warp Pipe.

There is a ? Video: Chocolate Island 2 Secret Exit - No Cape, (No Switches, Easy) Source: Sten, Note holding jump after mounting yoshi to avoid bouncing on the dino-torch which would delay p-speed, Video: Chocolate Island 2 Secret Exit - No Cape Get Yoshi Source: Fitz1889, https://smwspeedruns.com/index.php?title=Chocolate_Island_2&oldid=3570, About Super Mario World Speedrunning Wiki. Mario must have collected 9-20 coins to access this variation. This area is always the same. There are rows of coins suspended above a wide bottomless pit. Two Dragon Coins can be found on the beginning and end of the hill. Once you've completed this area, you should finally happen on a large number of Chucks that are throwing Baseballs toward Mario. Mario starts out on a jagged platform with several Dino-Rhinos and Dino-Torches walking toward him. This area consists mostly of a long, flat platform.

The secret goal for chocolate area 3. A Dragon Coin can be found floating above a pillar that Mario flies past.

Take the pipe, and if you get to an area with many red koopa paratroopa's, you are nearly done.

Mario starts the area on a flat platform.

A Dragon Coin can be found floating above the water. Sunken Ghost Ship; Valley of Bowser 1; Valley of Bowser 2; Valley Fortress; Valley Ghost House; Valley of Bowser 3; Valley of Bowser 4; Larry's Castle; Front Door; Back Door; Star World. A Dragon Coin can be found floating above the ground. For the purpose of finding this secret, the only thing that really matters is the timer. Mario starts out on a bunch of stacked platforms with Dino-Rhinos and Dino-Torches walking around.

Exclamation Mark Blocks of all four colors can be found above the ground. This page has been accessed 167,143 times.

There is a ? A corridor with two Buzzy Beetles follow this and as Mario crosses this corridor, he is attacked by Chargin' Chucks, kicking footballs at him. Mario finds a Warp Pipe leading to Area 2. Block on a pillar in the middle of the hill. But probably a lot fewer people know exactly what the formula is. Mario then finds another stack of three platforms. Block. This area consists entirely of short sloped platforms with a bottomless pit stretching across the entire area. Congratulations!

At the end of that area is a yellow Warp Pipe that leads back down into the main underground area. Block on a pillar in the middle of the hill. After gaining enough speed, at the top of the pillar, Mario must jump up to start flying.

(Timer must read at least 250 at the second pipe) First, jump on the chocolate platforms in front of Mario, and get over to the far right.

This page was last edited on September 3, 2020, at 03:15. Then, Mario finds more stacked platforms, which he must jump down.

Once again, speed is a priority, so use the Koopas as your platform. This level can be accessed through the completion of Choco-Ghost House.

After traversing the next platform, Mario finds yet another stack of three platforms.

Chocolate Fortress is a level in Super Mario World located in Chocolate Island. Alternatively, if Mario has activated all four colors of the ! Mario eventually finds another row of yellow platforms in the lava, leading him to the only Dragon Coin of the level. First, Mario must use the Jumping Board to jump across a wide bottomless pit. The nearby green Warp Pipe brings Mario to the second area of the cavern, where he can defeat several Buzzy Beetles by sliding down the slopes and avoiding a small pit with a few Munchers, to the bottom of the cavern, where another green Warp Pipe takes Mario to an area with Spike Tops, and yellow platforms bobbing in the lava. Most, if not all, of you probably know that Chocolate Island 2 is what I call a "sequential" phase, e.g. Dodging the Chargin' Chucks and avoiding pits, Mario must continue through the level, eventually finding a ? Mario must have 250 seconds or more left on the timer to access this area. Instead of lava, some levels have boiling hot mud. Mario also finds many red Koopa Paratroopas throughout the level.

(Timer must read at least 250 at the second pipe) First, jump on the chocolate platforms in front of Mario, and get over to the far right.

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